RPG Weaver: The Browser-Based RPG Maker Web Alternative
RPG Weaver is a modern, web-native 2D game engine and map editor designed to bring tile-based RPG creation directly into the web browser. Built entirely with modern web technologies, RPG Weaver serves as a frictionless RPG Maker Web alternative, offering creators a complete environment to build maps, design interactive event systems, configure game databases, and playtest seamlessly, all without requiring any installation or setup.
RPG Weaver is currently under development and should not be considered a complete game engine.
Why RPG Weaver is the Ideal RPG Maker Web Solution
If you are searching for a browser-based RPG Maker Web editor or a modern RPG Maker alternative, RPG Weaver delivers the classic tile-based game creation workflow with powerful web-first capabilities:
- 100% Web-Native & Free: Create, edit, and playtest games directly in any browser on Windows, macOS, Linux, or ChromeOS without installing desktop software.
- Classic RPG Maker Logic: Enjoy a familiar workflow with global switches, variables, self-switches, self-variables, event command chains, and multi-tile hitboxes.
- Modern Web Enhancements: Benefit from fluid sub-pixel movement, customizable viewport resolutions, unlimited custom map layers, and an integrated audio manager with interactive playback controls.
Key Features
Flexible Tilesets & Collision Editing
- Multiple Tile Size Standards: Native support for 16×16, 32×32, 48×48 and 64×64 pixel tilesets, allowing creators to work with any retro or modern pixel art style.
- Advanced Passage & Collision Control:
- Set global passage flags.
- Fine-tune 4-directional passage.
- Assign custom Terrain Tags to tiles for region-based logic.
Custom Game Viewport & Resolution
- Flexible Viewport Resolution: Configure custom display width and height in pixels.
- Responsive Scaling: Dynamic viewport rendering keeps game graphics sharp across different screen sizes.
Integrated Sub-Pixel Movement
- Grid & Sub-Pixel Movement: Toggle seamlessly between classic tile-by-tile grid stepping and fluid, continuous sub-pixel movement.
Advanced Resource Manager
- Centralized Asset Management: Import, preview and organize all project assets in dedicated categories.
- Built-in Audio Player & Scrubbing: Audition background music (BGM), sound effects (SE) and ambient audio (BGS) directly inside the editor with interactive playback scrubbing controls.
Fully Customizable Controls & Keybindings
- Input Rebinding: Customize keyboard controls for all core game mechanics.
- Mouse & Touch Support: Optional toggle for direct point-and-click movement and menu navigation.
Unlimited Layering Stack
- Unlimited Custom Map Layers: Add as many map layers as your project needs.
- Custom Layer Ordering: Drag and drop layer stacks to define render hierarchy.
Advanced Variable Scope & Logic State
- Global Switches & Variables: Manage global project flags and numeric counters for quests, story progression and world states.
- Self Switches: Per-event isolated switches for local multi-state logic.
- Self Variables: Dedicated per-event local numeric variables, enabling local state counters.
Persistent Event Coordinates
- Saved Map Positions: Enable position persistence on any event to permanently retain its updated map coordinates across game saves.
Multi-Area Events & Region Hitboxes
- Extended Event Hitboxes: Events are no longer constrained to a single 1×1 tile cell. Define multi-tile event touch boundaries using the Rectangle Tool or by specifying custom width/height dimensions directly in the Event Editor.
Powerful Event Command Library & Camera System
- Rich Command Library: Show Message with typewriter effects, Show Choices, Input Number, Select Item, Scrolling Text, Show Picture, Move Picture, Screen Tint/Flash/Shake, Audio playback with volume/pitch/pan controls, Conditional Branches and Loops.
- Advanced Camera Controls:
- Change Camera Target: Dynamically lock camera tracking onto the main player or any map event.
Roadmap & Unsupported Features
RPG Weaver is continuously evolving. The following features are currently unsupported and scheduled for future development phases:
- Events Factory: Centralized configurator to create reusable event templates across any map.
- Autotiling & Animated Tiles: Bitmask auto-tiling rules for terrain borders, walls and water edges.
- Battle System: Turn-based or real-time battle engine.
- Animation Editor: Frame-by-frame animation timelines.
- Party Management: Dynamic party formation, member swapping and reserve party status.
- Weather System: Animated rain, snow and fog overlay.
- Inventory Logic: Item consumption, drop tables, item categories and container logic.
- Icon Set Selector: Dedicated graphic icon sheet picker for items, skills and equipment.
- Actor Classes & States: Class stat growth curve generator, status ailment effects and trait buffs/debuffs.
- Native Executable Bundling: One-click web and desktop exports.
Support Ongoing Development
RPG Weaver is a project built with passion for the game development community. If you enjoy using the editor or would like to support ongoing engine development, consider supporting it buying me a coffee. ↙